Seth's blog
Piracy is not the only reason why PC gaming is dying, marketing, cruel devs, bugs and copy protection are aslo to blame. Marketing is a major factor in gaming sales and devs that make great games don't want to have their awsome games be ported to an unpopular system like PC. Cruel devs such as EA, are why some people stay away from PC gaming because companies like EA are known to care only about the money not what the player want and so the devs rush through because they want the MONEY so in the end the game quality sucks. Bugs, the most annoying thing about PC games,  if a person buys a game filled with bugs (for example a game like Space Empires V), so after he has a bug filled experience,  he thinks that all PC games are filled with bugs. At last and not least copy protection, copy protection can be a very evil thing because if you play a game that requires the internet to finish installation and you don't have internet, than you just wasted 45$ for nothing and of course some copy protection such as Starforce contains malware. I think i'm finished now   
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on Jun 03, 2008
PC gaming is dying

LOL PC gaming is dying.

PC gaming will never die out. Why? because when theres a market, there will always be someone to fill that hole. Then others will want a piece of the cake too, and there will be competition.

So all this talk about "PC gaming is dying" is just nonsense.

on Jun 03, 2008
Marketing is a major factor in gaming sales and devs that make great games don't want to have their awsome games be ported to an unpopular system like PC.


More likely they don't want to spend the time and money porting a console game to the PC given how low the sales will be. It's not just piracy, it's the fact that console-to-PC port games are aimed at a rather small minority of gamers who only own a PC. If you already own game X for your console, you're not going to buy it again for your PC, are you?


Cruel devs such as EA, are why some people stay away from PC gaming because companies like EA are known to care only about the money not what the player want and so the devs rush through because they want the MONEY so in the end the game quality sucks.


The fewer games EA makes for the PC, the better. Seriously, they're a terrible developer who ruin games made by other studios by buying them out and releasing sub-par sequels. If they give up on the PC market, there's a very good chance they'll stop buying up great PC developers and making shitty sequels of their games.


Bugs, the most annoying thing about PC games, if a person buys a game filled with bugs (for example a game like Space Empires V), so after he has a bug filled experience, he thinks that all PC games are filled with bugs.


Only an idiot would jump to the conclusion that if one game is full of bugs than all games on the same platform suffer from the same problem.


At last and not least copy protection, copy protection can be a very evil thing because if you play a game that requires the internet to finish installation and you don't have internet, than you just wasted 45$ for nothing


The number of PC gamers who do NOT have Internet access is, I imagine, so small that sales really aren't affected by the loss of revenue from them. I mean, I imagine there are more gamers with Internet access than there are gamers with DVD drives, yet nearly every single game released in the last 2 years has been on DVD.

Also, it ALWAYS states in the game's system requirements that you need an Internet connection to activate a game; if your computer doesn't meet the system requirements, you can hardly blame the developers for you wasting $45 because you didn't read the game's sys reqs.


Mad Cat
on Jun 03, 2008
I've been hearing "PC gaming will die" for untold years; since my Amiga. You do realize, don't you, your using a PC to tell millions of people with a PC that PC gaming is dying. . . .   
on Jun 03, 2008
thanks for making the 3rd thread on this issue instead of just posting it in the existing ones

on Jun 03, 2008
many of the original games had no protection and were insainly popular. the largest game publishers are quickly becoming their own worst enemies. if they continue to push the restrictions on games then eventually it drives away the players.
on Jun 03, 2008
The fewer games EA makes for the PC, the better. Seriously, they're a terrible developer who ruin games made by other studios by buying them out and releasing sub-par sequels. If they give up on the PC market, there's a very good chance they'll stop buying up great PC developers and making shitty sequels of their games.


I have a bad feeling that Stardock is next on EA's list of companies to buy out.
on Jun 03, 2008
Frogboy has already stated that stardock is not for sale. He says he does what wants, and makes money doing it.

Why should he sell his chosen way of life for a lump sum of money?
on Jun 03, 2008
You can't buy out a privately owned company unless they agree to sell. Stardock has stated that it wont happen.
on Jun 03, 2008
FYAD you bastard forum. Six minute lag and no edit button again...
on Jun 03, 2008
People need to learn about business before they start nonsensical ramblings about it, honestly...


ALL COMPANIES are concerned with money. ALL OF THEM. Every. single. one. I'm going to say it once more so you get the point: ALL companies are concerned with money.

EA isn't "evil" because it values "money over customers". It's stupid because it values rush jobs over maintaining a solid consumer base. This is the essence of console gaming, for example, wherein games that are relatively short in play-time are rushed to market for holidays, etc. and when you are tired of the game you return it to Gamestop or wherever. Hell, there's a whole pseudo economy those stores depend on that revolves around this principle, but I digress.

PC gaming isn't dying. That's akin to saying gaming is dying. It's not as popular as console gaming, this is true, but D&D is less popular than both of those and I will slap you until you bleed from your hair if you dare say it's dead or dying. PC gaming is less popular because of the higher entry-level of investment, both intime and effort, that is the nature of PC's. Consoles are just easier. They're easier to purchase, play, etc. and on and on.

Also, the reason devs don't like to port to multiple platforms that include PC's is that it's hard to do, not because it's "unpopular". Consoles have similar specs, they have similar control schemes, and PC's absolutely defy both of those with a barrage of different possibilities: it's HARDER to make games for PC's unless you set out from the beginning to do just that.

To put the blame on so-called "cruel devs" in EA (which totally ignores the fact that EA is a PUBLISHER) is to simply shift blame for an imaginary fault. PC Gaming isn't dying, calm down, there is nobody to "blame" because every fault is a figment of your imagination.
on Jun 03, 2008
Sethpenguin, PC gaming is going through a restructuring and revitalization right now. Some companies are tearing down the ghettos and putting up useful modern amenities (Valve) and others are dilapidating buildings to contribute to the problem (Epic Games, EA Games). It's commonplace in the industry today for a company that once knew the market to consider 40 million attempts to log online with pirated keys as 40 million lost sales (Epic Games seriously thinks this--they are consuming the world's supply of Kool Aid!) or the difference in sales from a flagship title and the number of units sold by another company/platform's flagship title to be lost sales (EA with the whining that Crysis, which sold 1.5 million, should have sold between 3 and 5 million because Halo 3 did).

I say good riddance to all these companies leaving for the console scene. It's becoming easier than ever before to make your own game on top of the fact that smaller organizations are looking for ways to expand and fill the void the larger organization exodus is producing. There is a market for PC games and that's not something that's going to disappear. As more people acquire more and more PC's, particularly portable devices, there will be more and more developers who spring up to support those devices and hopefully soon answer the call of non-Windows users as a potential point of market penetration.

People are tired of crappy products by companies that cut corners, developers/publishers that blame pirates for their own faults, having to pay an arm and a leg for a decent modern graphics card every game release (because the games push these things these days), being forced to sit through terrible plots, and playing games that are more shallow than a kiddie swimming pool. It's only a matter of time before today's PC gaming market comes back while the consoles flounder with the same issues we face today. PC gaming is ripe with opportunity, but only to those who grow and foster their own companies and organizations unlike the colossal acquisition firms such as EA and others.
on Jun 04, 2008
many of the original games had no protection and were insainly popular.


That's because back then there weren't any commercial CD burners, very few people new what the Internet was, let alone have access to it, and even if you were lucky to have access, a 1 megabyte picture (which you could only hope was nude as advertised since you couldn't see the thumbnail because the Internet was mostly textbased and bandwidth was ridiculous small) took 30 minutes to download.


Mad Cat
on Jun 04, 2008
Another thread why PC gaming is dying. It is NOT GOING TO HAPPEN!

It is just going in a new direction. Stardock and the other developers that care (Ironclad, Gas powered games, Valve) are helping make PC gaming better. They just have to dodge idiots like EA, if you know what I'm saying.

Also, Wildtangent has created a new program called ORB, which will allow you to play big name games FREE (they show ads during loading). This will draw a ton of people to PC gaming.

Also, people say CONSOLE gaming is starting to die. The guy who led the XBox 360 program said that console gaming will die is because the creators of the consoles poured billions of dollars into these machines, and not get a huge amount of profit. They said PC gaming will become king in a few years or so. What do you think about that?
on Jun 04, 2008
I have a bad feeling that Stardock is next on EA's list of companies to buy out.

Frogboy has already stated that stardock is not for sale. He says he does what wants, and makes money doing it.Why should he sell his chosen way of life for a lump sum of money?


You cant say never, as everything is for sale at the right price
on Jun 04, 2008
You cant say never, as everything is for sale at the right price


Good point -- plus, he could always sell the company and use the proceeds to start something similar, but different enough to not violate anti-competition provisions in the contract.

The guy who started the "Price Club", eventually to be bought out by "CostCo", did exactly that. He sold his "Federated"(sp?) line of Retail stores to "Target". The contact specified that he couldn't start up a competing Retail chain. So he started a Membership Wholesale chain.
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